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Inside Mac Games Volume 5 #3
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IMG 46 Vol 5-3.iso
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SECBASE.O
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Text File
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1995-06-08
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69KB
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2,427 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Thu Jun 08 22:57:19 1995
#
# AUTHOR Serge DEBROEYER and Yves BORCKMANS
#
# DFUSE LEVELS #01
# Secbase Revisited
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 8
POD: _8X48.3DO # 00
POD: _8X16.3DO # 01
POD: GUN.3DO # 02
POD: TB_FAN.3DO # 03
POD: KYL3DO.3DO # 04
POD: DEATH.3DO # 05
POD: BASE.3DO # 06
POD: MOUSEBOT.3DO # 07
/*
# SPRITES
# =======
*/
SPRS 22
SPR: REDLIT.WAX # 00
SPR: COMMANDO.WAX # 01
SPR: STORMFIN.WAX # 02
SPR: OFFCFIN.WAX # 03
SPR: CHAIR.WAX # 04
SPR: IDPLANS.WAX # 05
SPR: IARMOR.WAX # 06
SPR: EMSCULP.WAX # 07
SPR: TABLE.WAX # 08
SPR: SEWERBUG.WAX # 09
SPR: IREVIVE.WAX # 10
SPR: LIT2.WAX # 11
SPR: PHASE1.WAX # 12
SPR: PROBE.WAX # 13
SPR: INTDROID.WAX # 14
SPR: REMOTE.WAX # 15
SPR: ICEILIT2.WAX # 16
SPR: ILIFE.WAX # 17
SPR: IINVINC.WAX # 18
SPR: TRIPLT.WAX # 19
SPR: TALLIT2.WAX # 20
SPR: BARREL.WAX # 21
/*
# FRAMES
# ======
*/
FMES 18
FME: IMEDKIT.FME # 00
FME: IDETS.FME # 01
FME: IPOWER.FME # 02
FME: IENERGY.FME # 03
FME: LANDMINE.FME # 04
FME: IST-GUNU.FME # 05
FME: IAUTOGUN.FME # 06
FME: ASHTRAY.FME # 07
FME: IGOGGLES.FME # 08
FME: SMALITE1.FME # 09
FME: ICHARGE.FME # 10
FME: IFUSION.FME # 11
FME: IDET.FME # 12
FME: LIT4.FME # 13
FME: IKEYB.FME # 14
FME: DEDBODY1.FME # 15
FME: DEDBODY3.FME # 16
FME: DEDBODY2.FME # 17
/*
# SOUNDS
# ======
*/
SOUNDS 4
SOUND: WIND1.VOC # 00
SOUND: WATER1.VOC # 01
SOUND: ALARM.VOC # 02
SOUND: TRACKER.VOC # 03
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 390
/* 0 : SAFE */
CLASS: SAFE DATA: 0 X: 89.00 Y: -102.00 Z: 86.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 1 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 433.00 Y: 32.00 Z: 309.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 2 : WATER1.VOC */
CLASS: SOUND DATA: 1 X: 266.00 Y: -3.00 Z: 349.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 3 : _8X48.3DO */
CLASS: 3D DATA: 0 X: 335.00 Y: 0.10 Z: 195.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 4 : _8X16.3DO */
CLASS: 3D DATA: 1 X: 328.00 Y: 8.10 Z: 254.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 5 : GUN.3DO */
CLASS: 3D DATA: 2 X: 209.00 Y: -111.00 Z: 86.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 6 : WATER1.VOC */
CLASS: SOUND DATA: 1 X: 246.00 Y: -65.00 Z: 86.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 7 : ALARM.VOC */
CLASS: SOUND DATA: 2 X: 148.00 Y: -118.25 Z: 99.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 8 : REDLIT.WAX */
CLASS: SPRITE DATA: 0 X: 132.00 Y: -119.00 Z: 99.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
LOGIC: SCENERY
SEQEND
/* 9 : REDLIT.WAX */
CLASS: SPRITE DATA: 0 X: 164.00 Y: -119.00 Z: 99.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
LOGIC: SCENERY
SEQEND
/* 10 : WATER1.VOC */
CLASS: SOUND DATA: 1 X: 348.00 Y: 26.00 Z: 249.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 11 : TB_FAN.3DO */
CLASS: 3D DATA: 3 X: 308.00 Y: 1.00 Z: 86.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
D_PITCH: 999
FLAGS: 8
SEQEND
/* 12 : TB_FAN.3DO */
CLASS: 3D DATA: 3 X: 308.00 Y: -17.00 Z: 86.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
D_PITCH: 999
FLAGS: 8
SEQEND
/* 13 : TRACKER.VOC */
CLASS: SOUND DATA: 3 X: 296.00 Y: -8.00 Z: 86.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 14 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: -30.00 Y: -112.00 Z: 134.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 15 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -10.00 Y: -112.00 Z: 189.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 16 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -16.50 Y: -112.00 Z: 209.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 17 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 15.50 Y: -112.00 Z: 158.50 PCH: 0.00 YAW: 315.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 18 : KYL3DO.3DO */
CLASS: 3D DATA: 4 X: -92.57 Y: -148.13 Z: 167.87 PCH: 0.00 YAW: 142.14 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SERGE_TO.VUE "kyles"
VUE_APPEND: SERGE_LD.VUE "kyles"
SEQEND
/* 19 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 408.00 Y: 16.00 Z: 410.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER2
SEQEND
/* 20 : DEATH.3DO */
CLASS: 3D DATA: 5 X: 250.00 Y: 2.00 Z: 398.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 21 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 179.88 Y: 10.00 Z: 392.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 22 : IDPLANS.WAX */
CLASS: SPRITE DATA: 5 X: 352.00 Y: 60.00 Z: 331.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLANS
SEQEND
/* 23 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 10.50 Y: -112.00 Z: 133.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
SEQEND
/* 24 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: -9.75 Y: -128.00 Z: 148.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 25 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: -22.00 Y: -128.00 Z: 192.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 26 : BASE.3DO */
CLASS: 3D DATA: 6 X: 209.00 Y: -112.00 Z: 86.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 27 : EMSCULP.WAX */
CLASS: SPRITE DATA: 7 X: 366.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 28 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 13.00 Y: -128.00 Z: 148.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 29 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 352.00 Y: 16.00 Z: 264.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERR
SEQEND
/* 30 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 207.00 Y: -104.00 Z: 111.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 31 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 139.00 Y: -104.00 Z: 99.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 32 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 158.00 Y: -104.00 Z: 99.00 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 33 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 200.00 Y: -104.00 Z: 119.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 34 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 200.00 Y: -104.00 Z: 103.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 35 : REDLIT.WAX */
CLASS: SPRITE DATA: 0 X: 200.00 Y: -119.00 Z: 111.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
LOGIC: SCENERY
SEQEND
/* 36 : REDLIT.WAX */
CLASS: SPRITE DATA: 0 X: 181.00 Y: -119.00 Z: 111.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
LOGIC: SCENERY
SEQEND
/* 37 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 164.00 Y: -104.00 Z: 94.00 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 38 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 175.00 Y: -104.00 Z: 153.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 39 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 185.00 Y: -104.00 Z: 153.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 40 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 180.00 Y: -104.00 Z: 153.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 41 : TABLE.WAX */
CLASS: SPRITE DATA: 8 X: 146.00 Y: -104.00 Z: 126.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 42 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 150.00 Y: -104.00 Z: 126.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 43 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 146.00 Y: -104.00 Z: 122.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 44 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 142.00 Y: -104.00 Z: 126.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 45 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 146.00 Y: -104.00 Z: 130.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 46 : SAFE */
CLASS: SAFE DATA: 0 X: 332.00 Y: 16.00 Z: 172.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 47 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 306.00 Y: 16.00 Z: 356.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 48 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 316.00 Y: 32.00 Z: 234.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 49 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 360.00 Y: 48.00 Z: 182.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 50 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 328.00 Y: 32.00 Z: 222.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: GENERATOR SEWER1
DELAY: 60
INTERVAL: 60
NUM_TERMINATE: 3
MAX_ALIVE: 1
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 51 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 366.00 Y: 32.00 Z: 218.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR SEWER1
DELAY: 60
INTERVAL: 60
NUM_TERMINATE: 3
MAX_ALIVE: 1
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 52 : IMEDKIT.FME */
CLASS: FRAME DATA: 0 X: 158.00 Y: -104.00 Z: 128.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 53 : IMEDKIT.FME */
CLASS: FRAME DATA: 0 X: 158.00 Y: -104.00 Z: 124.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 54 : IMEDKIT.FME */
CLASS: FRAME DATA: 0 X: 158.00 Y: -104.00 Z: 120.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MEDKIT
SEQEND
/* 55 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 266.00 Y: -10.00 Z: 54.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 56 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 256.00 Y: -10.00 Z: 46.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 57 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 276.00 Y: -10.00 Z: 46.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: DETONATORS
SEQEND
/* 58 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 256.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 59 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 260.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 60 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 264.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 61 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 268.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 62 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 272.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 63 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 276.00 Y: -10.00 Z: 40.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 64 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 264.00 Y: -10.00 Z: 40.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 65 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 268.00 Y: -10.00 Z: 40.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 66 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 272.00 Y: -10.00 Z: 40.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 67 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 276.00 Y: -10.00 Z: 40.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: ENERGY
SEQEND
/* 68 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 233.00 Y: 6.00 Z: 286.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 69 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: -64.00 Y: -128.00 Z: 224.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 70 : LIT2.WAX */
CLASS: SPRITE DATA: 11 X: 157.00 Y: -104.00 Z: 237.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 71 : LIT2.WAX */
CLASS: SPRITE DATA: 11 X: 157.00 Y: -104.00 Z: 219.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 72 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 149.00 Y: 10.00 Z: 270.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 73 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 142.00 Y: -104.00 Z: 160.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 74 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 146.00 Y: -104.00 Z: 164.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 75 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 150.00 Y: -104.00 Z: 160.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 76 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 146.00 Y: -104.00 Z: 156.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 77 : TABLE.WAX */
CLASS: SPRITE DATA: 8 X: 146.00 Y: -104.00 Z: 160.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 78 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 364.00 Y: -16.00 Z: 196.00 PCH: 0.00 YAW: 320.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
SEQEND
/* 79 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 384.00 Y: 0.00 Z: 184.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 80 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 384.00 Y: 0.00 Z: 188.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 81 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 380.00 Y: 0.00 Z: 184.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 82 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: -16.00 Z: 196.00 PCH: 0.00 YAW: 40.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
SEQEND
/* 83 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 380.00 Y: 0.00 Z: 188.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 84 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 384.00 Y: 0.00 Z: 192.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 85 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 364.00 Y: 16.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 86 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 354.00 Y: 16.00 Z: 276.00 PCH: 0.00 YAW: 50.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 87 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 356.00 Y: 16.00 Z: 264.00 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 88 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 352.00 Y: 16.00 Z: 280.00 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 89 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 354.00 Y: 16.00 Z: 268.00 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 90 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 356.00 Y: 6.00 Z: 292.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 91 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 356.00 Y: 6.00 Z: 290.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 92 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 356.00 Y: 6.00 Z: 288.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 93 : PHASE1.WAX */
CLASS: SPRITE DATA: 12 X: 34.00 Y: -104.00 Z: 306.00 PCH: 0.00 YAW: 125.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 94 : PHASE1.WAX */
CLASS: SPRITE DATA: 12 X: 42.00 Y: -104.00 Z: 308.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: D_TROOP1
SEQEND
/* 95 : PHASE1.WAX */
CLASS: SPRITE DATA: 12 X: 50.00 Y: -104.00 Z: 306.00 PCH: 0.00 YAW: 235.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 96 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 346.00 Y: 0.00 Z: 56.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 97 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 318.00 Y: 0.00 Z: 52.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 98 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 350.00 Y: 0.00 Z: 52.00 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 99 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 322.00 Y: 0.00 Z: 56.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 100 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 336.00 Y: 0.00 Z: 46.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 101 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 332.00 Y: 0.00 Z: 46.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
SEQEND
/* 102 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 266.00 Y: -10.00 Z: -2.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 103 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 270.00 Y: -10.00 Z: -6.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 104 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 262.00 Y: -10.00 Z: -6.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 105 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 266.00 Y: -10.00 Z: -6.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: LAND_MINE
SEQEND
/* 106 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 322.00 Y: 0.00 Z: 78.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: LAND_MINE
SEQEND
/* 107 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 286.00 Y: -10.00 Z: -8.00 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 108 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 266.00 Y: -10.00 Z: -18.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 109 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 244.00 Y: -10.00 Z: -8.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 110 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 306.00 Y: -10.00 Z: 30.00 PCH: 0.00 YAW: 22.50 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 111 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 248.00 Y: -16.00 Z: 194.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 112 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 252.00 Y: -16.00 Z: 190.00 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 113 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 243.00 Y: -16.00 Z: 170.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 114 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 232.00 Y: -16.00 Z: 170.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
SEQEND
/* 115 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 224.00 Y: -16.00 Z: 194.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 116 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 220.00 Y: -16.00 Z: 190.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 117 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -28.00 Y: -112.00 Z: 204.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 118 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 126.00 Y: -104.00 Z: 94.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 119 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 206.00 Y: -104.00 Z: 118.00 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 120 : IST-GUNU.FME */
CLASS: FRAME DATA: 5 X: 158.00 Y: -104.00 Z: 158.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: RIFLE
SEQEND
/* 121 : IST-GUNU.FME */
CLASS: FRAME DATA: 5 X: 158.00 Y: -104.00 Z: 162.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: RIFLE
SEQEND
/* 122 : IST-GUNU.FME */
CLASS: FRAME DATA: 5 X: 158.00 Y: -104.00 Z: 166.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 123 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 254.00 Y: -16.00 Z: 150.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 124 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 238.00 Y: -16.00 Z: 204.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 125 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 218.00 Y: -16.00 Z: 152.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 126 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 230.00 Y: -16.00 Z: 94.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 127 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 230.00 Y: -16.00 Z: 98.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 128 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 242.00 Y: -16.00 Z: 58.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 129 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 242.00 Y: -16.00 Z: 110.00 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 130 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 230.00 Y: -16.00 Z: 58.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 131 : SAFE */
CLASS: SAFE DATA: 0 X: 236.00 Y: -16.00 Z: 224.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 132 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 314.00 Y: -2.00 Z: 48.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 133 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 290.00 Y: 0.00 Z: 254.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 134 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 290.00 Y: 0.00 Z: 250.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 135 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 290.00 Y: 0.00 Z: 246.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 136 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 286.00 Y: 0.00 Z: 246.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 137 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 286.00 Y: 0.00 Z: 250.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 138 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 286.00 Y: 0.00 Z: 132.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 139 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 286.00 Y: 0.00 Z: 136.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 140 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 286.00 Y: 0.00 Z: 140.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 141 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 290.00 Y: 0.00 Z: 140.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 142 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 290.00 Y: 0.00 Z: 136.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 143 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 276.00 Y: 0.00 Z: 284.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 144 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 276.00 Y: 0.00 Z: 310.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 145 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 276.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 146 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 318.00 Y: 0.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 147 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 300.00 Y: 0.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 148 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 304.00 Y: 0.00 Z: 332.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 149 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 290.00 Y: 0.00 Z: 332.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 150 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 318.00 Y: 0.00 Z: 332.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 151 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 360.00 Y: 0.00 Z: 406.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 152 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 360.00 Y: 0.00 Z: 402.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 153 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 356.00 Y: 0.00 Z: 402.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 154 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 356.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 155 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 360.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 156 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 354.00 Y: 0.00 Z: 408.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 157 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 362.00 Y: 0.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 158 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 392.00 Y: 16.00 Z: 422.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 159 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 382.00 Y: 16.00 Z: 412.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 160 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 398.00 Y: 16.00 Z: 420.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 161 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 390.00 Y: 16.00 Z: 412.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 162 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 398.00 Y: 16.00 Z: 416.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 163 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 386.00 Y: 16.00 Z: 412.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 164 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 384.00 Y: 16.00 Z: 428.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 165 : INTDROID.WAX */
CLASS: SPRITE DATA: 14 X: 384.00 Y: 16.00 Z: 373.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 166 : INTDROID.WAX */
CLASS: SPRITE DATA: 14 X: 386.00 Y: 16.00 Z: 386.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: INT_DROID
SEQEND
/* 167 : INTDROID.WAX */
CLASS: SPRITE DATA: 14 X: 390.00 Y: 16.00 Z: 376.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 168 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 210.00 Y: 4.00 Z: 364.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 169 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 210.00 Y: 16.00 Z: 312.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 170 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 210.00 Y: 4.00 Z: 352.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 171 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 210.00 Y: 16.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: REMOTE
SEQEND
/* 172 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 210.00 Y: 4.00 Z: 342.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: REMOTE
SEQEND
/* 173 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 417.25 Y: -10.00 Z: 294.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 174 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 395.25 Y: -10.00 Z: 304.25 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 175 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 437.25 Y: -10.00 Z: 304.25 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 176 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 457.25 Y: -10.00 Z: 342.25 PCH: 0.00 YAW: 285.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 177 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 227.25 Y: 10.00 Z: 373.75 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 178 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 205.25 Y: 10.00 Z: 418.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 179 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 230.25 Y: 10.00 Z: 376.50 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 180 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 226.25 Y: 10.00 Z: 422.75 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 181 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 183.25 Y: 10.00 Z: 390.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 182 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 231.25 Y: 10.00 Z: 420.75 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 183 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 180.25 Y: 10.00 Z: 401.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 184 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 184.25 Y: 10.00 Z: 408.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 185 : IAUTOGUN.FME */
CLASS: FRAME DATA: 6 X: 210.00 Y: 146.00 Z: 290.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: AUTOGUN
SEQEND
/* 186 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: 158.00 Y: -104.00 Z: 152.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 187 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: 158.00 Y: -104.00 Z: 136.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 188 : IGOGGLES.FME */
CLASS: FRAME DATA: 8 X: 124.50 Y: -108.00 Z: 142.69 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 189 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 134.00 Y: -104.00 Z: 166.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 190 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 127.00 Y: -104.00 Z: 132.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 191 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 127.00 Y: -104.00 Z: 154.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 192 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 134.00 Y: -104.00 Z: 120.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 193 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 180.00 Y: -104.00 Z: 158.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 194 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 282.00 Y: 0.00 Z: 120.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 195 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 294.00 Y: 0.00 Z: 120.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 196 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 294.00 Y: 0.00 Z: 270.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 197 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 282.00 Y: 0.00 Z: 270.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 198 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 294.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 199 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 298.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 200 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 302.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 201 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 302.00 Y: 0.00 Z: 374.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 202 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 306.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 203 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 306.00 Y: 0.00 Z: 374.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 204 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 310.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 205 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 310.00 Y: 0.00 Z: 374.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 206 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 314.00 Y: 0.00 Z: 374.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 207 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 314.00 Y: 0.00 Z: 374.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: ENERGY
SEQEND
/* 208 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 368.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 209 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 414.00 Y: 16.00 Z: 386.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 210 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 414.00 Y: 16.00 Z: 382.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 211 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 411.00 Y: 16.00 Z: 384.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 212 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 383.00 Y: 16.00 Z: 367.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 213 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 386.00 Y: 16.00 Z: 368.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 214 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 389.00 Y: 16.00 Z: 369.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 215 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 414.00 Y: 16.00 Z: 414.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 216 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 411.00 Y: 16.00 Z: 412.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 217 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 414.00 Y: 16.00 Z: 410.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 218 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: -2.00 Z: 366.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 219 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 266.00 Y: -2.00 Z: 316.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 220 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 44.93 Y: 32.00 Z: 356.14 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 221 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: -14.47 Y: 32.00 Z: 310.89 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SEWER1
SEQEND
/* 222 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 59.07 Y: 32.00 Z: 259.98 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 223 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 107.15 Y: 32.00 Z: 288.26 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 224 : ILIFE.WAX */
CLASS: SPRITE DATA: 17 X: 42.00 Y: -92.00 Z: 313.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 225 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 367.00 Y: 0.00 Z: 236.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 226 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 367.00 Y: 0.00 Z: 234.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 227 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 367.00 Y: 0.00 Z: 232.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 228 : IAUTOGUN.FME */
CLASS: FRAME DATA: 6 X: 352.00 Y: 64.00 Z: 337.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 229 : IINVINC.WAX */
CLASS: SPRITE DATA: 18 X: 278.50 Y: 0.00 Z: 217.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INVINCIBLE
LOGIC: ANIM
SEQEND
/* 230 : IAUTOGUN.FME */
CLASS: FRAME DATA: 6 X: 153.00 Y: 8.00 Z: 270.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 231 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 127.00 Y: 14.00 Z: 265.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 232 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 124.00 Y: 14.00 Z: 265.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: ENERGY
SEQEND
/* 233 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 130.00 Y: 14.00 Z: 265.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: ENERGY
SEQEND
/* 234 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 127.00 Y: 14.00 Z: 238.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 235 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 130.00 Y: 14.00 Z: 238.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 236 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 124.00 Y: 14.00 Z: 238.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 237 : TRIPLT.WAX */
CLASS: SPRITE DATA: 19 X: 142.00 Y: -104.00 Z: 143.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 238 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 303.00 Y: 0.00 Z: 365.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 239 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 299.00 Y: 0.00 Z: 361.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 240 : TABLE.WAX */
CLASS: SPRITE DATA: 8 X: 303.00 Y: 0.00 Z: 361.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 241 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 307.00 Y: 0.00 Z: 361.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 242 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 303.00 Y: 0.00 Z: 357.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 243 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: 293.00 Y: 0.00 Z: 369.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 244 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 315.00 Y: 0.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 245 : SMALITE1.FME */
CLASS: FRAME DATA: 9 X: 293.00 Y: 0.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 246 : ILIFE.WAX */
CLASS: SPRITE DATA: 17 X: 332.00 Y: 142.00 Z: 164.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 247 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: -2.00 Z: 356.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 248 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 10.00 Z: 314.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 249 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 10.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 250 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 10.00 Z: 294.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 251 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: -2.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 252 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 130.00 Z: 272.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 253 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 130.00 Z: 262.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 254 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 210.00 Y: 130.00 Z: 252.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 255 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 214.00 Y: 130.00 Z: 242.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 256 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 224.00 Y: 130.00 Z: 238.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 257 : ICEILIT2.WAX */
CLASS: SPRITE DATA: 16 X: 234.00 Y: 130.00 Z: 238.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 258 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 252.00 Y: 146.00 Z: 222.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 259 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 252.00 Y: 146.00 Z: 250.00 PCH: 0.00 YAW: 195.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 260 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 310.00 Y: 146.00 Z: 236.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 261 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 290.00 Y: 146.00 Z: 242.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 262 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 290.00 Y: 146.00 Z: 234.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 263 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 268.00 Y: 146.00 Z: 240.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 264 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 294.00 Y: 146.00 Z: 256.00 PCH: 0.00 YAW: 235.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 265 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 354.00 Y: 146.00 Z: 238.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 266 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 358.00 Y: 146.00 Z: 238.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 267 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 298.00 Y: 146.00 Z: 214.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 268 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 358.00 Y: 146.00 Z: 234.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 269 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 224.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 270 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 228.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 271 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 232.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 272 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 236.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 273 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 240.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 274 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 244.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 275 : ICHARGE.FME */
CLASS: FRAME DATA: 10 X: 374.00 Y: 142.00 Z: 186.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 276 : IINVINC.WAX */
CLASS: SPRITE DATA: 18 X: 374.00 Y: 142.00 Z: 142.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INVINCIBLE
LOGIC: ANIM
SEQEND
/* 277 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 208.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 278 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 212.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 279 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 216.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 280 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 216.00 Y: 146.00 Z: 210.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 281 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 220.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: POWER
SEQEND
/* 282 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 220.00 Y: 146.00 Z: 210.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: POWER
SEQEND
/* 283 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 224.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 284 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 224.00 Y: 146.00 Z: 210.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 285 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: 228.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: POWER
SEQEND
/* 286 : IENERGY.FME */
CLASS: FRAME DATA: 3 X: 228.00 Y: 146.00 Z: 210.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: ENERGY
SEQEND
/* 287 : IFUSION.FME */
CLASS: FRAME DATA: 11 X: 386.00 Y: 142.00 Z: 164.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 288 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 328.00 Y: 146.00 Z: 256.00 PCH: 0.00 YAW: 235.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 289 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 302.00 Y: 146.00 Z: 228.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 290 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 340.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 291 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: 232.00 Y: 146.00 Z: 208.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 292 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 238.00 Y: 146.00 Z: 206.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 293 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 234.00 Y: 146.00 Z: 202.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 294 : TABLE.WAX */
CLASS: SPRITE DATA: 8 X: 238.00 Y: 146.00 Z: 202.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 295 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 242.00 Y: 146.00 Z: 202.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 296 : CHAIR.WAX */
CLASS: SPRITE DATA: 4 X: 238.00 Y: 146.00 Z: 198.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 297 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 202.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 298 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 202.00 Y: 146.00 Z: 186.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 299 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 218.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 300 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 254.00 Y: 146.00 Z: 150.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 301 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 218.00 Y: 146.00 Z: 186.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 302 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 254.00 Y: 146.00 Z: 186.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 303 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 270.00 Y: 146.00 Z: 186.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 304 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 270.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 305 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 240.00 Y: 146.00 Z: 210.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 306 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 232.00 Y: 10.00 Z: 372.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 307 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 232.00 Y: 10.00 Z: 426.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 308 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 282.00 Y: 10.00 Z: 414.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 309 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 282.00 Y: 10.00 Z: 384.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 310 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 336.00 Y: 146.00 Z: 238.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 311 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 322.00 Y: 0.00 Z: 94.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: LAND_MINE
SEQEND
/* 312 : SAFE */
CLASS: SAFE DATA: 0 X: 210.00 Y: 146.00 Z: 282.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 313 : SAFE */
CLASS: SAFE DATA: 0 X: 382.00 Y: 0.00 Z: 234.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 314 : SAFE */
CLASS: SAFE DATA: 0 X: 294.00 Y: 0.00 Z: 196.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 315 : SAFE */
CLASS: SAFE DATA: 0 X: 340.00 Y: 0.00 Z: 364.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 316 : SAFE */
CLASS: SAFE DATA: 0 X: 392.00 Y: 32.00 Z: 358.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 317 : SAFE */
CLASS: SAFE DATA: 0 X: 260.00 Y: 10.00 Z: 398.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 318 : SAFE */
CLASS: SAFE DATA: 0 X: 296.00 Y: -4.00 Z: 52.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
/* 319 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -28.00 Y: -112.00 Z: 224.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 320 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -24.00 Y: -112.00 Z: 224.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 321 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -20.00 Y: -112.00 Z: 224.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 322 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -20.00 Y: -112.00 Z: 120.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 323 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -24.00 Y: -112.00 Z: 120.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 324 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -28.00 Y: -112.00 Z: 120.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 325 : IDET.FME */
CLASS: FRAME DATA: 12 X: 19.00 Y: -112.00 Z: 142.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: DETONATOR
SEQEND
/* 326 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 212.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 327 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -112.00 Y: -128.00 Z: 212.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 328 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -96.00 Y: -128.00 Z: 212.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 329 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -80.00 Y: -128.00 Z: 212.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 330 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 196.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 331 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 180.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 332 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 164.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 333 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 148.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 334 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -128.00 Y: -128.00 Z: 132.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 335 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -112.00 Y: -128.00 Z: 132.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 336 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -96.00 Y: -128.00 Z: 132.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 337 : LIT4.FME */
CLASS: FRAME DATA: 13 X: -80.00 Y: -128.00 Z: 132.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
/* 338 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 236.00 Y: -16.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 339 : MOUSEBOT.3DO */
CLASS: 3D DATA: 7 X: 213.25 Y: 10.00 Z: 409.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MOUSEBOT
SEQEND
/* 340 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 282.25 Y: 10.00 Z: 409.75 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: STORM1
SEQEND
/* 341 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 287.25 Y: 10.00 Z: 407.75 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: COMMANDO
SEQEND
/* 342 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 291.25 Y: 10.00 Z: 385.75 PCH: 0.00 YAW: 305.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: COMMANDO
SEQEND
/* 343 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 398.24 Y: 32.00 Z: 361.86 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 20
NUM_TERMINATE: 5
MAX_ALIVE: 2
MAX_DIST: 60
MIN_DIST: 20
SEQEND
/* 344 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 409.55 Y: 32.00 Z: 367.52 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 20
NUM_TERMINATE: 5
MAX_ALIVE: 3
MAX_DIST: 60
MIN_DIST: 20
SEQEND
/* 345 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 381.27 Y: 32.00 Z: 339.23 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 20
NUM_TERMINATE: 4
MAX_ALIVE: 2
MAX_DIST: 60
MIN_DIST: 20
SEQEND
/* 346 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 350.00 Y: 48.00 Z: 186.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 347 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 200.00 Y: -104.00 Z: 236.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 348 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 204.00 Y: -104.00 Z: 236.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 349 : IARMOR.WAX */
CLASS: SPRITE DATA: 6 X: 208.00 Y: -104.00 Z: 236.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 350 : IKEYB.FME */
CLASS: FRAME DATA: 14 X: 127.00 Y: 14.00 Z: 262.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BLUE
SEQEND
/* 351 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 119.00 Y: 12.00 Z: 258.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 352 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 138.00 Y: 12.00 Z: 244.00 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: REMOTE
SEQEND
/* 353 : REMOTE.WAX */
CLASS: SPRITE DATA: 15 X: 135.00 Y: 12.00 Z: 259.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 354 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 432.25 Y: -10.00 Z: 330.75 PCH: 0.00 YAW: 285.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR PROBE_DROID
DELAY: 0
INTERVAL: 20
NUM_TERMINATE: 3
MAX_ALIVE: 1
MAX_DIST: 80
MIN_DIST: 50
SEQEND
/* 355 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 330.00 Y: 0.00 Z: 309.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 356 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 328.00 Y: 146.00 Z: 278.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 357 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 368.00 Y: 146.00 Z: 237.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 358 : TALLIT2.WAX */
CLASS: SPRITE DATA: 20 X: 328.00 Y: 146.00 Z: 198.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 359 : DEDBODY1.FME */
CLASS: FRAME DATA: 15 X: 228.00 Y: 8.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 360 : DEDBODY3.FME */
CLASS: FRAME DATA: 16 X: 244.00 Y: 8.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 361 : DEDBODY1.FME */
CLASS: FRAME DATA: 15 X: 228.00 Y: 8.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 362 : DEDBODY2.FME */
CLASS: FRAME DATA: 17 X: 240.00 Y: 8.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 363 : DEDBODY2.FME */
CLASS: FRAME DATA: 17 X: 236.00 Y: 8.00 Z: 312.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 364 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 290.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 365 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 366 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 299.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 367 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 303.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 368 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 307.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 369 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 229.00 Y: 8.00 Z: 307.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 370 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 225.00 Y: 8.00 Z: 307.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 371 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 221.00 Y: 8.00 Z: 307.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 372 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 184.00 Y: 8.00 Z: 306.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 373 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 184.00 Y: 8.00 Z: 310.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
SEQEND
/* 374 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 188.00 Y: 8.00 Z: 306.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 375 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 188.00 Y: 8.00 Z: 310.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 376 : COMMANDO.WAX */
CLASS: SPRITE DATA: 1 X: 180.00 Y: 8.00 Z: 310.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: COMMANDO
SEQEND
/* 377 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 27.00 Y: -120.00 Z: 378.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 378 : PROBE.WAX */
CLASS: SPRITE DATA: 13 X: 57.00 Y: -120.00 Z: 378.00 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 379 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 6.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 380 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 233.00 Y: 8.00 Z: 292.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 381 : BASE.3DO */
CLASS: 3D DATA: 6 X: 282.00 Y: -6.00 Z: 414.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 382 : BASE.3DO */
CLASS: 3D DATA: 6 X: 282.00 Y: -6.00 Z: 384.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 383 : GUN.3DO */
CLASS: 3D DATA: 2 X: 282.00 Y: -5.00 Z: 384.00 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TURRET
SEQEND
/* 384 : GUN.3DO */
CLASS: 3D DATA: 2 X: 282.00 Y: -5.00 Z: 414.00 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 385 : SAFE */
CLASS: SAFE DATA: 0 X: 125.00 Y: 8.00 Z: 307.25 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 386 : IDET.FME */
CLASS: FRAME DATA: 12 X: 354.00 Y: 6.00 Z: 290.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 387 : IDET.FME */
CLASS: FRAME DATA: 12 X: 216.00 Y: 146.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 388 : IDET.FME */
CLASS: FRAME DATA: 12 X: 400.00 Y: 142.00 Z: 182.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 389 : IDET.FME */
CLASS: FRAME DATA: 12 X: 400.00 Y: 142.00 Z: 146.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND